NEWS

Mount student develops ‘Fish Fights’ game app for Apple devices

October 31, 2017
NEWBURGH, N.Y. -

: Mark Maino, a senior Information Technology major at Mount Saint Mary College, recently developed the game app Fish Fights, available in the Apple App Store.

While a lot of college students spend some of their free time playing video games, Mark Maino of New Hyde Park, N.Y. spent his developing a game of his own.

Maino, an Information Technology major at Mount Saint Mary College, recently created Fish Fights, available now in the Apple App Store. The game is similar to arcade classics like Galaga and 1942 and features fun, fishy characters blowing bubbles at each other. 

It all started, Maino explained, when he began downloading games for his iPod Touch back in high school.

“In my sophomore year of college at the Mount, I took a programming course that made me love coding,” he said. “At this point, I knew I wanted to make an app for an Apple device, similar to the ones I’d been playing for the last several years of my life.”

RIGHT: Fish Fights by Mount student Mark Maino takes its cues from classic arcade games of yesteryear. 

Maino worked on the app throughout his junior year, utilizing skills that he had learned in his Mount programming classes as well as his knowledge in other disciplines, such as Photoshop and visual design. 

He was able to nurture his secondary interests thanks to the Mount’s liberal arts focus, which encourages students to approach learning from a holistic angle. The college provides a well-rounded education with knowledge from a variety of disciplines.

Sagar Raina, assistant professor of Information Technology at the Mount, was proud of his student’s success.

“Software application development is an important component in Information Technology,” said Raina. “At the Mount, we offer courses in web application development…that give students enough experience to develop their own web applications. This also encourages students to expand and go beyond their limits and try different technologies on their own. This will certainly inspire students to think out of box, learn new skills, and apply them in the real world.”