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Teaching in a digital world: Mount grad integrates passion for tech into the classroom

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May 30, 2018
NEWBURGH, N.Y. -

: Recent Mount Graduate Hope Schaumburg of Goshen, N.Y. (center) showcased a semester of hard work at the combined Honors Program and Investigating Research on Campus (iROC) symposium earlier this month. Her presentation was called “Competition, Collaboration, and Their Effectiveness in the Classroom.”

Recent Mount Graduate Hope Schaumburg of Goshen, N.Y. (center) showcased a semester of hard work at the combined Honors Program and Investigating Research on Campus (iROC) symposium earlier this month. Her presentation was called “Competition, Collaboration, and Their Effectiveness in the Classroom.”

 

Before Hope Schaumburg of Goshen, N.Y. graduated from Mount Saint Mary College in May, the spirited educator skillfully utilized video games in her student teaching instruction, engaging at-risk students and sparking their interest in advanced math concepts. 

“Gaming is a culture I’ve always been a part of,” explained the Mathematics major on the Adolescent and Special Education track. “The reason I like it is that anybody’s welcome. I use it to connect with people, and I can use gaming to make connections with my students, too.”

It’s easier to retain information if it’s presented through something familiar and engaging, noted Schaumburg. “I’m really passionate about technology in the classroom. Staying connected prepares students for the future.” 

Schaumburg’s love of technology doesn’t end there: Just a few days before she graduated, she was given the Mount’s Club Event of the Year award for organizing the Extra Life Gaming Marathon on campus. In 24 hours, the college’s Gaming Group club had raised $1,300 for Children's Miracle Network Hospitals. 

She also received the Outstanding Leadership within the College Community Award, which stemmed from her time as president of the college’s Anime Club from freshman to senior year, and vice president of the Gaming Group which she co-founded with her friend and fellow student Kristen Anderson.

In between joining the Kappa Mu Epsilon (Math), Kappa Delta Pi (Education), and Alpha Chi (general) honor societies, Schaumburg completed the Mount’s robust Honors Program and was named an Aquinas Scholar, putting her in the top 5 percent of her class. She was also recipient of the Sr. Marie Genevieve Love Award for Excellence in Mathematics and a devoted member of the Math Club. 

 

: Hope Schaumburg of Goshen, N.Y. (center) graduated from Mount Saint Mary College on Saturday, May 19.

Hope Schaumburg of Goshen, N.Y. (center) graduated from Mount Saint Mary College on Saturday, May 19.

 

Helping her to flourish throughout her busy years at the college was professor of Mathematics, Mike Daven.

“He encourages students to think outside the box,” said Schaumburg. When discussing projects, Daven would inspire her to “Do something that you’re really passionate about, something that’s cool, something that’s different.”

Daven’s support was a major factor in a project she showcased during the 2016 Investigating Research on Campus (iROC) symposium, in which she demonstrated how probability and statistics can be applied to the Pokémon video game series. 

From the Mount’s Education program, Schaumburg credits professor Frances Spielhagen with helping to mold her into the successful educator she is today. 

“She helped me a ton with developing who I am going to be as a teacher,” Schaumburg explained. “She’s an inspiration for me.” 

Schaumburg’s recent student teaching experience brought her back to her first alma mater, Goshen High School, for placements in general and special education. One of her greatest challenges during the rigorous semester-long program would quickly evolve into one of her proudest achievements, she explained.

When a student was unwilling to participate in Schaumburg’s class – instead preferring to spend the period playing handheld video games – the teacher-candidate crafted a special lesson she hoped would captivate him. Schaumburg used a puzzle from the video game Legend of Zelda: Breath of the Wild to illustrate the mathematical concept of parabolas in a fun and engaging way. 

When Schaumburg used this new technique, it was super effective, she explained. 

“I made a whole lesson about that,” she said. When the student saw that the lesson included one of his favorite game series, “immediately, he lit up. He was my hardest student, but in the end, I got him involved.”

She added, “I like to find something that will engage the students. Even if they’re straight A students, I want them to feel passionate about it, not just go through the motions.” 

Schaumburg recently accepted a job offer with the Pine Bush Central School District and is excited to put her Mount education training to use in a classroom of her own. She would also like to earn a master’s degree in Educational Technology. 

When she’s not teaching, you just might find Schaumburg looking for new ways to impart mathematical concepts using the team-based action game Overwatch, or applying her knowledge of probability to the classic pen and paper role playing game Dungeons and Dragons.

 

Mount Saint Mary College graduate Hope Schaumburg of Goshen, N.Y. has a passion for integrating technology into the classroom.

Mount Saint Mary College graduate Hope Schaumburg of Goshen, N.Y. has a passion for integrating technology into the classroom.